# Rebuild player code This operation rebuilds the player with the current configuration. Endpoint: POST /players/{id}/rebuild Version: v1.10 ## Path parameters: - `id` (string, required) The unique alphanumeric string that identifies the player. ## Response 200 fields (application/json): - `player` (object, required) - `player.state` (string) The state of the player. Enum: "requested", "already_requested", "activated" ## Response 401 fields (application/json): - `meta` (object, required) - `meta.status` (integer) - `meta.code` (string) - `meta.title` (string) - `meta.message` (string) - `meta.description` (string) - `meta.links` (array) ## Response 403 fields (application/json): - `meta` (object, required) - `meta.status` (integer) - `meta.code` (string) - `meta.title` (string) - `meta.message` (string) - `meta.description` (string) - `meta.links` (array) ## Response 404 fields (application/json): - `meta` (object, required) - `meta.status` (integer) - `meta.code` (string) - `meta.title` (string) - `meta.message` (string) - `meta.description` (string) - `meta.links` (array) ## Response 410 fields (application/json): - `meta` (object, required) - `meta.status` (integer) - `meta.code` (string) - `meta.title` (string) - `meta.message` (string) - `meta.description` (string) - `meta.links` (array)